Welcome!
Game Designer | Technical Artist | Frontend Developer
Nanxi River Bank: Level Design
A level design based on the game mechanics of Sekiro: Shadows die twice. WIP.
A game about a balloon man took an adventure in the fantacy world. WIP.
Here is the Prototype video for the 1st level and tutorial level.
A RPG game tells a story about you’re trying to escape from a dark room. WIP.
In a horror story, there are only victim and monster.
You either die a victim.
Or live long enough to see yourself become the monster.
So now, You wake up.
Find nothing and totally empty here.
“Should I escape?”
You might find the truth about this place.
Or even more fact about yourself.
But the choice is in your hand.
A level design about how a man made “wrong” choice which helped him escape from the dark woods. WIP.
Here to see my resume.
Feel free to contact with me!